In the interactive documentary and radio series The Industry we map drugs networks and introduces weed growers, coke barons and drugs traffickers who tell stories about the kick and stress of their illegal work. These personal stories are linked to interactive locations to provide insight into the Dutch drugs industry on both a macro and a micro level. By entering your zip code, various locations close to you can be explored in 3D, such as an XTC lab, a weed farm, or containers in the harbour used for smuggling. ‘The industry’ is closer than you think.
The Industry Interactive is nominated for a Prix Europa 2018.
Radio Documentary and Podcast Series
The Industry includes radio broadcasts and a podcast series (both in Dutch). In addition, the episode of the tv documentary series Andere Tijden (‘Different Times’) on November 11, 2017, shows how old smuggling networks in the Dutch province of Brabant formed the foundation for today’s drugs industry. NPO Radio 1 broadcasts individual stories from The Industry: intimate portraits that reveal the networks of the drugs industry. The broadcasts are also available as a podcast series via vpro.nl/deindustriepodcast.
Read mere about the project here: www.vpro.nl/programmas/de-industrie.html
Produced by Submarine Channel & the VPRO | Director: Mirka Duijn.
In 2017 Mirka published an article on the development in collaboration with Hartmut Koenitz: Beyond The Timeline a Data-Driven Interface For Interactive Documentary
In this paper, we present work on the data-driven interface for The Industry, an interactive documentary in development about the Dutch illicit drug industry. The motivation for the work was to provide a more complete overview of a highly complex matter using a form of interactive digital narratives (IDN). As it is with many complex issues, news reports on illegal drugs in the Netherlands are mostly fragmented and reactive, which makes it difficult for audiences to gain a good understanding of the topic. The approach starts by obtaining big-data sets from police and media. On this foundation, a narrative interface will be designed. This paper reports on the iterative design approach, and interface metaphors, on the lessons learned and the current state of affairs. Our intent with this paper is to fuel a discussion on narrative representations of complexity.